1.1 Chatter and endings


-added two endings

-added bunch of new text

-streams now start synched

-added another intensity/difficulty that doesn’t flip rotation

-added keyboard controls to hypnoroom: asd or 123 or left down right

-locked to 60 fps make the jiggle physics more even across all builds (SpringBone is still frame dependent, and too much for me to try to fix)

-hopefully removed some stuttering in the hypnoroom when in fullscreen

-improved low fps hit register in hypnoroom, hopefully making it somewhat playable with uneven fps (still breaks around 10 fps and spawns can still skip)

-fixed delta on super low fps, hopefully fixing desynchs from frame drops (can cause some mystical death spiral thingy but haven’t witnessed one yet)

-some optimizations to hypnoroom, the best I can do at the moment without remaking the whole thing in 2D and I don’t have the motivation for that right now

-improvements to the relief room

-fixed dick lives going out too fast

-added max stat indicators to the mirror

-receptors now light up when synched

-some balancing and other stuff I can’t remember

known bugs/differences:

-if you get artifacts around sprites update nvidia drivers (godot update caused this)

-I think the mouse might move a longer distance the faster you move it

-(web)some kind of artifacts on hypno scene

-(web)visible seams on textures

-(web)no particles

-(web)different lighting

-(web)switching focus doesn’t pause, so hypno scene skips spawns when you alt tab or switch tabs

Files

hypno11Win.zip 46 MB
9 days ago
hypno11Linux.zip 39 MB
9 days ago

Get Hypnothick

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